Ludum Dare 41 was my first game jam, and I was determined to produce a complete concept. I’d read some horror stories about developers who
Month: April 2018
10 Live Service Game Tech Mistakes And How To Avoid Them Building your first live service game? While there are countless articles about what technology
At GDC 2018, I had an unfortunate conversation at one of the exhibitor booths with a CEO/founder. He said his company was hiring programmers and