Note: In articles about free-to-play games, I’ll be abbreviating “free to play” as “f2p,” as is common in the industry.
In September 2022 I did an interview with the podcast Everyone’s Talking At Once.
Undertale’s Punishing “Genocide” Run Is What We Deserve (on Medium)
Doom Eternal Is Great And Terrible And It’s Driving Me Nuts (or: Interesting Decisions Are What Make Doom(s) Fun) (on Medium)
Hiring for Indie Games: It’s Harder Than You Think (on Medium)
How I Learned to Stop Complaining and Love the Arch-Vile
Why Low Pay In the Games Industry Leads to Bad Games
On Leadership and Promotion In the Game Industry
Monetization Design: The Basics
The Economics of Microtransactions: Consumer Surplus And Whales
On Hiring, Learning, And Technology
10 Live Service Game Tech Mistakes And How To Avoid Them
LD41 Postmortem Part 1: The Games I Didn’t Make
LD41 Postmortem Part 2: Building And Reflecting