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Aaron Nemoyten

game design and production leader

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Month: April 2021

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Game Design

How I Learned to Stop Complaining and Love the Arch-Vile

April 9, 2021July 30, 2022 aaron

When I first played through Doom 2 fully as a teenager, the Arch-Vile terrified me, inducing total panic whenever one appeared. I would often immediately

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Project Highlights

  • Oberak
  • Star Wars: Galaxy of Heroes
  • Heroes of Dragon Age
  • Moustachevania
  • Troll Farm
  • Superhero City
  • Madagascar
  • Fork And Knife In The Road
  • Portal 2 User Levels

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