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Aaron Nemoyten

game design and production leader

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Month: April 2018

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Game Design

LD41 Postmortem Part 1: The Games I Didn’t Make

April 30, 2018July 30, 2022 aaron

Ludum Dare 41 was my first game jam, and I was determined to produce a complete concept. I’d read some horror stories about developers who

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Game Design Live Service Technology

10 Live Service Game Tech Mistakes And How To Avoid Them

April 6, 2018April 6, 2018 aaron

10 Live Service Game Tech Mistakes And How To Avoid Them Building your first live service game? While there are countless articles about what technology

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Hiring Leadership Technology

On Hiring, Learning, And Technology

April 5, 2018April 5, 2018 aaron

At GDC 2018, I had an unfortunate conversation at one of the exhibitor booths with a CEO/founder. He said his company was hiring programmers and

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Project Highlights

  • Oberak
  • Star Wars: Galaxy of Heroes
  • Heroes of Dragon Age
  • Moustachevania
  • Troll Farm
  • Superhero City
  • Madagascar
  • Fork And Knife In The Road
  • Portal 2 User Levels

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